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Path Merge

Merges several paths into a single one.

NodeImage_807f4655-bd7f-48e1-b809-1a9dee94c57a

Tags: Path

Parameters#

Input [Select]
The type of input port.
Setting a Single (square) input means that the node will be executed once for all paths. Useful to merge any collection of paths at once.
Setting a Dual (circles) input means that the node will be executed once for each pair of paths. Useful to merge exactly two paths at once.
Dual [Compound] [Adds ports 1, 2]
Processes two Path entities at a time.
Collective [Compound] [Adds ports 3]
Processes all Path entities at a time.
Criteria [List]
Criteria on which to group the paths. If none is defined, all the paths will be merged into one.
Criterium [Object]
Criterium on which to group the paths. Can access the attributes of each path using the @@attributeName notation.
Scope Selection [Choice]
How the scope for the merged paths should be defined.
First: The scope from the first path will be selected and adapted to the new mesh size.
Reset: The scope will be reset, meaning that it will be aligned to the world axes.

Inputs#

This node has no native inputs.

Parameter Inputs#

  • [1] First [Single | Path]: Processes one Path entity at a time.
  • [2] Second [Single | Path]: Processes one Path entity at a time.
  • [3] Collective [Collective | Path]: Processes all Path entities at a time.

Outputs#

  • Output [Path]: The merged paths, according to the defined criteria.