Mesh Subselect
Selects a subset of faces from a given mesh creating new meshes.
Tags: MeshParameters
Mesh Selection [Multi-Type List]
The mesh selections to apply.
The mesh selections to apply.
All [Compound] [Adds ports 1]
Selects all (remaining) faces.
Selects all (remaining) faces.
Separate [Optional]
if true, each one of the faces of the mesh will be placed into a separate mesh entity.
if true, each one of the faces of the mesh will be placed into a separate mesh entity.
Separate [Compound]
Separation options.
Separation options.
Attributes [Choice]
Defines what the attributes of the individual meshes should be: if they should take the attributes of the parent, use the ones of the face or mix both.
Defines what the attributes of the individual meshes should be: if they should take the attributes of the parent, use the ones of the face or mix both.
Scope [Choice]
Defines how the 3D Scope of the individual meshes should be: if they should inherit from the parent mesh or assume new ones, adjusted to the orientation of the face.
Defines how the 3D Scope of the individual meshes should be: if they should inherit from the parent mesh or assume new ones, adjusted to the orientation of the face.
Custom [Compound] [Adds ports 1]
Selects faces by a custom condition.
Selects faces by a custom condition.
Condition [Boolean]
Condition to evaluate for each face. If true, the face will be included in the resulting mesh. Can access the attributes of each face using the @@attributeName notation.
Condition to evaluate for each face. If true, the face will be included in the resulting mesh. Can access the attributes of each face using the @@attributeName notation.
Separate [Optional]
if true, each one of the faces of the mesh will be placed into a separate mesh entity.
if true, each one of the faces of the mesh will be placed into a separate mesh entity.
Separate [Compound]
Separation options.
Separation options.
Attributes [Choice]
Defines what the attributes of the individual meshes should be: if they should take the attributes of the parent, use the ones of the face or mix both.
Defines what the attributes of the individual meshes should be: if they should take the attributes of the parent, use the ones of the face or mix both.
Scope [Choice]
Defines how the 3D Scope of the individual meshes should be: if they should inherit from the parent mesh or assume new ones, adjusted to the orientation of the face.
Defines how the 3D Scope of the individual meshes should be: if they should inherit from the parent mesh or assume new ones, adjusted to the orientation of the face.
Direction [Compound] [Adds ports 1]
Selects faces based on the direction of their normals.
Selects faces based on the direction of their normals.
Vector [Select]
The direction of the face normals.
The direction of the face normals.
Back [Compound]
Facing back (-Y direction).
Facing back (-Y direction).
Bottom [Compound]
Facing bottom (-Z direction).
Facing bottom (-Z direction).
Custom [Compound]
Any other direction.
Any other direction.
Vector [Vector3D]
The direction to compare to.
The direction to compare to.
Front [Compound]
Facing front (+Y direction).
Facing front (+Y direction).
Horizontal [Compound]
Facing horizontal (+Y,-Y direction).
Facing horizontal (+Y,-Y direction).
Lateral [Compound]
Facing lateral (+X,-X direction).
Facing lateral (+X,-X direction).
Left [Compound]
Facing left (-X direction).
Facing left (-X direction).
Right [Compound]
Facing right (+X direction).
Facing right (+X direction).
Side [Compound]
Facing side (+X,-X,+Y,-Y direction).
Facing side (+X,-X,+Y,-Y direction).
Top [Compound]
Facing bottom (+Z direction).
Facing bottom (+Z direction).
Vertical [Compound]
Facing vertical (+Z,-Z direction).
Facing vertical (+Z,-Z direction).
Angle Tolerance [Float]
The angle tolerance which will be used for the comparison.
The angle tolerance which will be used for the comparison.
Relative To [Choice]
Indicates if the direction to compare to will be relative to the scope or the world.
Indicates if the direction to compare to will be relative to the scope or the world.
Separate [Optional]
if true, each one of the faces of the mesh will be placed into a separate mesh entity.
if true, each one of the faces of the mesh will be placed into a separate mesh entity.
Separate [Compound]
Separation options.
Separation options.
Attributes [Choice]
Defines what the attributes of the individual meshes should be: if they should take the attributes of the parent, use the ones of the face or mix both.
Defines what the attributes of the individual meshes should be: if they should take the attributes of the parent, use the ones of the face or mix both.
Scope [Choice]
Defines how the 3D Scope of the individual meshes should be: if they should inherit from the parent mesh or assume new ones, adjusted to the orientation of the face.
Defines how the 3D Scope of the individual meshes should be: if they should inherit from the parent mesh or assume new ones, adjusted to the orientation of the face.
Index [Compound] [Adds ports 1]
Selects faces from the mesh by their index.
Selects faces from the mesh by their index.
Index [Int]
Index of the face to select.
Index of the face to select.
Separate [Optional]
if true, each one of the faces of the mesh will be placed into a separate mesh entity.
if true, each one of the faces of the mesh will be placed into a separate mesh entity.
Separate [Compound]
Separation options.
Separation options.
Attributes [Choice]
Defines what the attributes of the individual meshes should be: if they should take the attributes of the parent, use the ones of the face or mix both.
Defines what the attributes of the individual meshes should be: if they should take the attributes of the parent, use the ones of the face or mix both.
Scope [Choice]
Defines how the 3D Scope of the individual meshes should be: if they should inherit from the parent mesh or assume new ones, adjusted to the orientation of the face.
Defines how the 3D Scope of the individual meshes should be: if they should inherit from the parent mesh or assume new ones, adjusted to the orientation of the face.
Inputs
- Input [Single | Mesh]: The mesh which to apply the subselection to.
Outputs
This node has no native outputs.Parameter Outputs
- [1] Output [Mesh]: The mesh resulting from the faces that matched the respective selection.