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Actor Insert

Places a given Actor into the location of a second Actor, adjusting its translation, rotation and scale.

NodeImage_4c7a38df-e3a0-4a77-abb0-599f275d414c

Tags: Actor

Parameters

Inputs [Select]
The type of input combination to use.
Many to Many [Compound] [Adds ports 1, 2]
Accepts many sources and many target destinations.
If the number X of source objects is greater than the number Y of targets, then only the first Y source objects will be placed.
If the number X of source objects is lesser than the number Y of targets, then the source objects will be copied in a repeat fashion (equivalent to a Copy->Relation->Repeat) until they match the Y amount of locations.
One to Many [Compound] [Adds ports 3, 4]
Accepts one source and many target destinations. Copies the source as many times as need to fill the available target locations.
One to One [Compound] [Adds ports 3, 5]
Accepts one source and one target destination where the source is to be placed.
Alignment on X-Axis [Select]
Defines how the object should be positioned in the XAxis.
Center [Compound]
The average coordinate in the source will match the average coordinate in the target.
Custom [Compound]
Allows the customization of the coordinate alignment based on the relative size both source and target actors. Example: Source=-0.5 and Target=0.5 achieves the same effect as the "Center" choice.
Source [Float]
Relative size from the source. Can range from -1 to 1.
Target [Float]
Relative size from the target. Can range from -1 to 1.
Maximum [Compound]
The minimum coordinate in the source will match the maximum coordinate in the target.
Minimum [Compound]
The minimum coordinate in the source will match the minimum coordinate in the target.
None [Compound]
The source object will be stretched to match the size and location of the target.
Stretch [Compound]
The source object will be stretched to match the size and location of the target.
Alignment on Y-Axis [Select]
Defines how the object should be positioned in the YAxis.
Center [Compound]
The average coordinate in the source will match the average coordinate in the target.
Custom [Compound]
Allows the customization of the coordinate alignment based on the relative size both source and target actors. Example: Source=-0.5 and Target=0.5 achieves the same effect as the "Center" choice.
Source [Float]
Relative size from the source. Can range from -1 to 1.
Target [Float]
Relative size from the target. Can range from -1 to 1.
Maximum [Compound]
The minimum coordinate in the source will match the maximum coordinate in the target.
Minimum [Compound]
The minimum coordinate in the source will match the minimum coordinate in the target.
None [Compound]
The source object will be stretched to match the size and location of the target.
Stretch [Compound]
The source object will be stretched to match the size and location of the target.
Alignment on Z-Axis [Select]
Defines how the object should be positioned in the ZAxis.
Center [Compound]
The average coordinate in the source will match the average coordinate in the target.
Custom [Compound]
Allows the customization of the coordinate alignment based on the relative size both source and target actors. Example: Source=-0.5 and Target=0.5 achieves the same effect as the "Center" choice.
Source [Float]
Relative size from the source. Can range from -1 to 1.
Target [Float]
Relative size from the target. Can range from -1 to 1.
Maximum [Compound]
The minimum coordinate in the source will match the maximum coordinate in the target.
Minimum [Compound]
The minimum coordinate in the source will match the minimum coordinate in the target.
None [Compound]
The source object will be stretched to match the size and location of the target.
Stretch [Compound]
The source object will be stretched to match the size and location of the target.

Inputs

This node has no native inputs.

Parameter Inputs

  • [1] Sources [Collective | Actor]: Entities that are meant to be inserted.
  • [2] Targets [Collective | Actor]: Entities that define the target locations where to insert the source entities.
  • [3] Source [Single | Actor]: Entity that is meant to be inserted.
  • [4] Targets [Collective | Actor]: Entities that defines the target locations where to insert the source.
  • [5] Target [Single | Actor]: Entity that defines the target location where to insert the source.

Outputs

  • Source [Actor]: Entity/Entities that was/were inserted.
  • Target [Actor]: Entity/Entities that defined the target location(s) where the source(s) was/were inserted.