View Categories

SDK

3 Docs

The Sceelix SDK

Last Updated: July 11, 2025

One of the major design goals in Sceelix’s development was to make it modular, extensible and accessible for all kinds of uses. Making use of the power of the Mono/.NET Framework, Sceelix provides a development API, which allows the following: The programming language for development is C#, much like the language that Sceelix itself was...

Extending the Engine

Last Updated: July 11, 2025

Sceelix was developed using C# Automatic loading and through reflection attribute types parameter types The Sceelix Designer already packages a set of samples which you can use to understand how to put these libraries to use. On the top menu, click Help -> API Samples. If this is the first time, the files will be...

Developing an External Application

Last Updated: July 11, 2025

One of Sceelix’s main features is the possibility to use its procedural generation libraries – the Engine – outside of the Sceelix Designer. Use case examples include: Available Libraries This set of libraries, also called Engine Library Redistributables, consist of the following dlls: Although these libraries were compiled for ‘Any CPU’, there may be specific...